Final Stop for Final Fantasy Talks

4- Mini-Games Pt 1- Final Fantasy X, X-2, and XII

We want all the mini-games! The best moments are when you’ve been playing a game for hours, only to realize it’s a game within a game. Hmm, maybe they should make a movie about that. We kick-off this two-part mini-series with X, X-2, and XII (and a whole bunch of hyphens-). There are some obvious mini-games there are no getting around, we’re looking at you Gunner’s Guantlet, but there are others that we may have overlooked before.

Regardless if it’s “technically” a mini-game or not, we did our best to define what is and what is not classified as one. In which we had to come to an agreement on within itself…

Mini-game: Additional elements added to the game that are different in mechanics relative to the combat system.

Highlights of this episode:

Our absolute favorite mini-games of all time, as well as most disliked

Overviews of mini-games in these three Final Fantasy’s

The elephant in the room, Blitzball!

In-depth analysis of Blitzball teams

Bold Move segment, Blitzball free agents, why does it suck so badly in X-2, and more!

Music used:

Bold Move- Final Fantasy X- The Splendid Performance

Intro/Outro- Final Fantasy XII- Home Screen

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